News
CCOEY
13.69
-0.22%
-0.03
Weekly Report: what happened at CCOEY last week (1019-1023)?
Weekly Report · 1d ago
Capcom confirms data breach into CAPCOM ID accounts
TipRanks · 3d ago
U.S. video game spending fell 1% year-over-year in September, says Circana
TipRanks · 3d ago
Weekly Report: what happened at CCOEY last week (1012-1016)?
Weekly Report · 10/19 09:43
Weekly Report: what happened at CCOEY last week (1005-1009)?
Weekly Report · 10/12 09:46
PS5 game ‘Wolverine’ sells 2.16M units in September, TGB reports
TipRanks · 10/08 18:10
U.S. video game spending fell 9% year-over-year in August, says Circana
TipRanks · 10/08 15:30
Capcom downgraded to Neutral from Buy at Nomura
TipRanks · 10/07 14:30
Weekly Report: what happened at CCOEY last week (0928-1002)?
Weekly Report · 10/05 09:46
Top Five Biggest Video Game Stock Stories This Week
TipRanks · 10/02 15:42
Game On: Meta introduces AI-powered game creation tools
TipRanks · 09/29 16:06
Nintendo’s new ‘Fire Emblem’ tops Japan physical charts, Famitsu says
TipRanks · 09/28 17:45
Weekly Report: what happened at CCOEY last week (0921-0925)?
Weekly Report · 09/28 09:43
Capcom’s ‘Resident Evil Requiem’ passes $500M in revenue, says Alinea Analytics
TipRanks · 09/25 17:45
Weekly Report: what happened at CCOEY last week (0914-0918)?
Weekly Report · 09/21 09:43
Top 5 Video Game Stock Stories to Catch Up on This Week
TipRanks · 09/18 15:59
Weekly Report: what happened at CCOEY last week (0907-0911)?
Weekly Report · 09/14 09:46
Top Video Game Stock Stories This Week, 9/11/26
TipRanks · 09/11 14:53
Capcom: The Next Growth Engine Is Already On The Shelf
Seeking Alpha · 09/11 11:28
Nintendo unveils ‘Metroid Ravenous,’ new 3D ‘Kirby’ during Direct
TipRanks · 09/09 15:40
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About CCOEY
Capcom Co Ltd is a Japan-based company mainly engaged in the digital content business, amusement facility business, as well as amusement equipment business. The Company operates its business through three segments. The Digital Content segment develops and sells home video games and mobile content. The Amusement Facility segment operates stores equipped with game machines. The Amusement Equipment segment develops, manufactures and sells gaming machines to store operators. The Company also engages in character content-related businesses.