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Press Release: Activision Blizzard Announces -3-

· 02/04/2021 16:14
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS (Unaudited) (Amounts in millions, except per share data) Three Months Ended December Year Ended December 31, 31, ------------ ---------------------- 2020 2019 2020 2019 ----- ----- --------- ----------- Net revenues Product sales $ 866 $ 699 $ 2,350 $ 1,975 In-game, subscription, and other revenues(1) 1,547 1,287 5,736 4,514 ----- ----- --------- --------- Total net revenues 2,413 1,986 8,086 6,489 Costs and expenses Cost of revenues--product sales: Product costs 349 268 705 656 Software royalties, amortization, and intellectual property licenses 117 69 269 240 Cost of revenues--in-game, subscription, and other: Game operations and distribution costs 313 251 1,131 965 Software royalties, amortization, and intellectual property licenses 39 68 155 233 Product development 350 296 1,150 998 Sales and marketing 341 346 1,064 926 General and administrative 255 205 784 732 Restructuring and related costs 55 29 94 132 ----- ----- --------- --------- Total costs and expenses 1,819 1,532 5,352 4,882 ----- ----- --------- --------- Operating income 594 454 2,734 1,607 Interest and other expense (income), net 31 7 87 (26) Loss on extinguishment of debt -- -- 31 -- ----- ----- --------- --------- Income before income tax expense (benefit) 563 447 2,616 1,633 Income tax expense (benefit) 55 (78) 419 130 Net income $ 508 $ 525 $ 2,197 $ 1,503 ==== ==== ===== ===== Basic earnings per common share $0.66 $0.68 $ 2.85 $ 1.96 Weighted average common shares outstanding 773 768 771 767 Diluted earnings per common share $0.65 $0.68 $ 2.82 $ 1.95 Weighted average common shares outstanding assuming dilution 780 773 778 771 (1) In-game, subscription, and other revenues represent revenues from microtransactions and downloadable content, World of Warcraft subscriptions, licensing royalties from our products and franchises, and other miscellaneous revenues. ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES CONDENSED CONSOLIDATED BALANCE SHEETS (Unaudited) (Amounts in millions) December 31, 2020 December 31, 2019 ------------------- --------------------- Assets Current assets Cash and cash equivalents $ 8,647 $ 5,794 Accounts receivable, net 1,052 848 Software development 352 322 Other current assets 514 328 ------------------- ------------------- Total current assets 10,565 7,292 Software development 160 54 Property and equipment, net 209 253 Deferred income taxes, net 1,318 1,293 Other assets 641 658 Intangible assets, net 451 531

Cautionary Note Regarding Forward-looking Statements: The statements contained herein that are not historical facts are forward-looking statements including, but not limited to, statements about: (1) projections of revenues, expenses, income or loss, earnings or loss per share, cash flow, or other financial items; (2) statements of our plans and objectives, including those related to releases of products or services and restructuring activities; (3) statements of future financial or operating performance, including the impact of tax items thereon; and (4) statements of assumptions underlying such statements. Activision Blizzard, Inc. generally uses words such as "outlook," "forecast," "will," "could," "should," "would," "to be," "plan," "aims," "believes," "may," "might," "expects," "intends," "seeks," "anticipates, " "estimate," "future," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming," and other similar words and expressions to help identify forward-looking statements. Forward-looking statements are subject to business and economic risks, reflect management's current expectations, estimates, and projections about our business, and are inherently uncertain and difficult to predict.

We caution that a number of important factors, many of which are beyond our control, could cause our actual future results and other future circumstances to differ materially from those expressed in any forward-looking statements. Such factors include, but are not limited to: the ongoing global impact of a novel strain of coronavirus which emerged in December 2019 ("COVID-19") (including, without limitation, the potential for significant short- and long-term global unemployment and economic weakness and a resulting impact on global discretionary spending; potential strain on the retailers and distributors who sell our physical product to customers; effects on our ability to release our content in a timely manner; the impact of large-scale intervention by the Federal Reserve and other central banks around the world, including the impact on interest rates; and volatility in foreign exchange rates); our ability to consistently deliver popular, high-quality titles in a timely manner, which has been made more difficult as a result of the COVID-19 pandemic; concentration of revenue among a small number of franchises; our ability to satisfy the expectations of consumers with respect to our brands, games, services, and/or business practices; our ability to attract, retain and motivate skilled personnel; rapid changes in technology and industry standards; competition, including from other forms of entertainment; increasing importance of revenues derived from digital distribution channels; risks associated with the retail sales business model; the continued growth in the scope and complexity of our business, including the diversion of management time and attention to issues relating to the operations of our newly acquired or started businesses and the potential impact of our expansion into new businesses on our existing businesses; substantial influence of third-party platform providers over our products and costs; risks associated with transitions to next-generation consoles; success and availability of video game consoles manufactured by third parties; risks associated with the free-to-play business model, including dependence on a relatively small number of consumers for a significant portion of revenues and profits from any given game; our ability to realize the expected financial and operational benefits of, and effectively implement and manage, our previously-announced restructuring actions; our ability to quickly adjust our cost structure in response to sudden changes in demand; risks and costs associated with legal proceedings; intellectual property claims; changes in tax rates or exposure to additional tax liabilities, as well as the outcome of current or future tax disputes; our ability to sell products at assumed pricing levels; reliance on external developers for development of some of our software products; the amount of our debt and the limitations imposed by the covenants in the agreements governing our debt; the seasonality in the sale of our products; counterparty risks relating to customers, licensees, licensors, and manufacturers, which have been magnified as a result of the COVID-19 pandemic; risks associated with our use of open source software; piracy and unauthorized copying of our products; insolvency or business failure of any of our partners, which has been magnified as a result of the COVID-19 pandemic; risks and uncertainties of conducting business outside the United States; increasing regulation of our business, products, and distribution in key territories; compliance with continually evolving laws and regulations concerning data privacy; reliance on servers and networks to operate our games and our proprietary online gaming service; potential data breaches and other cybersecurity risks; and the other factors identified in "Risk Factors" included in Part I, Item 1A of our Annual Report on Form 10-K for the year ended December 31, 2019, our Quarterly Report on Form 10-Q for the quarter ended March 30, 2020, and our Quarterly Report on Form 10-Q for the quarter ended June 30, 2020.

The forward-looking statements contained herein are based on information available to Activision Blizzard, Inc. as of the date of this filing and we assume no obligation to update any such forward-looking statements. Although these forward-looking statements are believed to be true when made, they may ultimately prove to be incorrect. These statements are not guarantees of our future performance and are subject to risks, uncertainties, and other factors, some of which are beyond our control and may cause actual results to differ materially from current expectations.

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February 04, 2021 16:14 ET (21:14 GMT)