The Zhitong Finance App learned that the “2025 China eSports Industry Report” released by the China Audiovisual and Digital Publishing Association shows that in 2025, China's e-sports industry revenue was 29.331 billion yuan, up 6.40% year on year, achieving steady growth; the number of e-sports users in China exceeded 495 million, a significant increase over last year, with a growth rate of 1.06%; among the main Chinese e-sports game products, classified by platform, mobile games accounted for 58.6%, client-side games accounted for 25.3%, and e-sports games with two versions at the same time accounted for 12.1%. Web games account for 4.0%.

Zhitongcaijing · 1d ago
The Zhitong Finance App learned that the “2025 China eSports Industry Report” released by the China Audiovisual and Digital Publishing Association shows that in 2025, China's e-sports industry revenue was 29.331 billion yuan, up 6.40% year on year, achieving steady growth; the number of e-sports users in China exceeded 495 million, a significant increase over last year, with a growth rate of 1.06%; among the main Chinese e-sports game products, classified by platform, mobile games accounted for 58.6%, client-side games accounted for 25.3%, and e-sports games with two versions at the same time accounted for 12.1%. Web games account for 4.0%.