Domestic game blockbusters have begun to rise strongly in the global game market. Recently, the international service for the world's first anime competitive shooter game “Carapicchu”, originally developed by Shenzhen Chuangmeng Tiandi, was launched globally. It climbed to number one in the Steam New Product List and two popular free-to-play games in just 2 hours. The peak number of online players has been rising steadily over the past few days. The number of players surpassed 35,000 last weekend, making it a leading competitive shooter game made in China in the international market. Shenzhen has always attached great importance to the development of the game industry, introduced a series of support policies and special funds, and strived to create and cultivate fertile ground for the development of the game industry. Currently, Shenzhen is the center of the national gaming and e-sports industry. The game industry's revenue exceeds 100 billion yuan, accounting for more than 50% of the country.

Zhitongcaijing · 11/26 03:17
Domestic game blockbusters have begun to rise strongly in the global game market. Recently, the international service for the world's first anime competitive shooter game “Carapicchu”, originally developed by Shenzhen Chuangmeng Tiandi, was launched globally. It climbed to number one in the Steam New Product List and two popular free-to-play games in just 2 hours. The peak number of online players has been rising steadily over the past few days. The number of players surpassed 35,000 last weekend, making it a leading competitive shooter game made in China in the international market. Shenzhen has always attached great importance to the development of the game industry, introduced a series of support policies and special funds, and strived to create and cultivate fertile ground for the development of the game industry. Currently, Shenzhen is the center of the national gaming and e-sports industry. The game industry's revenue exceeds 100 billion yuan, accounting for more than 50% of the country.